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TIMELINE
STORYTELLING WORLD

Every story is a journey through time. How you arrange that journey determines everything.

Story Beats
Arc Type
Duration
Emotional Register

Narrative Architecture

Three foundational story structures from different traditions. Click to activate, then draw your own tension curve.

Draw Your Story: Click and drag on the canvas above to sketch your own tension curve. It will overlay on the selected structure template. Different cultures structure stories differently. Western cinema defaults to 3-act. Anime often uses Kishōtenketsu. Neither is inherently superior.

The Emotional Journey

Click to place beat nodes, label them, and build a Bézier emotional arc. Load famous film presets to study their emotional architecture.

EMOTION:
FILM:
Instructions: Click anywhere on the canvas to place an emotional beat node. Y-axis = intensity (bottom = despair, top = euphoria). X-axis = story time (left = opening, right = ending). After 4+ nodes, a smooth curve connects them. Place 4+ nodes to see the Bézier arc emerge.

Fork in the Story

Click on the timeline spine to add branch points. Play the animation to see a story dot navigate the forks.

REFERENCE:
Amber = main path · Cyan = alternative · White = flashback · Dim = path not taken. At branch points, the story dot pauses and chooses a direction.

The Rhythm of Cuts

Build a shot-length timeline. Each block = one shot. Width = duration. Color = emotional register. Drag edges to resize.

COLOR:
0
SHOTS
0.0s
AVG LENGTH
0
CUTS/MIN
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ASSESSMENT

Where the Story Lives

Click to place locations. Then click two locations to draw a movement path. Animate the protagonist's journey through space.

Place mode: Click empty canvas = new location node. Connect mode: Click two nodes to draw a movement path between them. The Wizard of Oz traces a circle — Dorothy never truly goes linear.

Bending the Clock

Three cinematic techniques for non-linear time — each demonstrated with an interactive canvas.

PAST ← → PRESENT
Slide left to enter the flashback — desaturated, warm-vignetted, soft-edged past. The Godfather II uses cold/warm tones to distinguish past from present timelines.
CONVERGENCE:
Drag to move the convergence point where two parallel timelines merge. Dunkirk runs land/sea/air stories at different time scales until they converge.
SPEED: 1×
Drag the speed dial from 0.1× (ultra slow) → 1× (normal) → 100× (time-lapse). Time compression/expansion is a directorial choice, not just an editing trick. A sunrise can take 3 minutes or 3 seconds depending on what the story needs.

The Craft Layer

The Save the Cat beat sheet and eight directors/writers who mastered narrative time.

The 15-Beat Sheet — Blake Snyder's Save the Cat framework. Check off each beat as you plan or analyze a story. Each beat has a suggested story position.

Master Storytellers

Eight directors and writers who reshaped how we think about narrative time.

The Language of Story

22 essential terms in narrative theory and screenwriting craft.