WAVGEN · Creative Tools Platform
CREATIVE TOOLS
CONVERGENCE
Where p5.js, TouchDesigner, WebGL/GLSL, Max/MSP, Processing, and openFrameworks meet, merge, and amplify each other.
Cross-Tool Visualization
Cross-Tool Node Graph
Six creative coding environments modelled as a live node graph. Animated signal flows represent data bridges, OSC channels, shader pipelines, and API connections. Click any node to explore its capabilities and bridges.
Bridges & Connections
Creative Workflows
Pipeline Explorer
Four end-to-end creative production pipelines showing how tools connect in sequence — from concept to output.
Sketch generative forms in p5.js, route geometry to a WebGL fragment shader for GPU post-processing, then pull the rendered texture into TouchDesigner for projection or video output.
Max/MSP analyses or generates audio in real-time. Analysis data (amplitude, spectrum, beat) streams via OSC to TouchDesigner or p5.js, driving generative visuals in sync with sound.
Python ML models (StyleGAN, diffusion, NeRF) generate image or video frames. TouchDesigner ingests as live texture. WebGL post-processing (GLSL shaders) applies real-time stylization.
Performer triggers Max/MSP patches live. OSC messages stream over network to TouchDesigner across multiple machines. Output feeds multi-channel projection mapping in real-time.
Artist Tool Cards
Tool Deep Dives
Eight tools at the intersection of creative code, visual performance, and generative production. Each shapes how artists program the unseen.
Compatibility Overview
Interoperability Matrix
Compatibility scores between the six core tools. Hover cells to see bridge details. Brightness = integration depth.
Open Source Connective Tissue
Repo Bridges
Repositories that form the connective tissue between creative tools — OSC pipelines, shader ports, ML inference layers, and GPU data bridges.
Reference
Creative Tools Glossary
22 terms spanning node-based programming, GPU pipelines, signal protocols, and creative coding paradigms.